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Civ 6 map trading
Civ 6 map trading












civ 6 map trading civ 6 map trading

Higher difficulty means more Total Gold (Pilgrim, Pioneer, Explorer are the same = 3100, Revolutionary = 4600) (not what you would expect)Įxamples above are for Standard size, normal speed, Conquistador difficulty and non Aztec/Inca tribe (unless otherwise stated). Slower game speed means more Total Gold (Quick = 2570, Marathon = 10000)Īztec and Inca have 2.5x Total Gold (non-Az/Inc = 3400 vs Az/Inc = 8350) Normal speed, standard size, conquistador difficulty, a non-Aztec/Inca tribe has 3400 gold.īigger maps mean more Total Gold (Tiny = 2900, Huge = 4060) Total GoldĪll tribes have the same amount of Total Gold on a given map, except Aztecs and Incas who have more, but the same as each other. It keeps going up like this until it gets to a certain value (Total Gold) determined by the map size, the difficulty level, the game speed and the tribe. So the tribe above would get 160 more gold every turn. After that it goes up by 1/10 of the initial value every turn. The Available Gold stays the same until they meet a European. a tribe with two villages of pop 1 and one pop 3 would have 200 x (3 (villages) + 5 (pop)) = 1600 gold. 200 gold for each village and for each pop. The starting amount of Available Gold is based on the size of the tribe at the beginning of the game. Native tribes have a certain amount of gold for trading (Available Gold) when you meet them, but this is not all they have and the amount increases over time. If you do it right, there is a lot of gold to be made, especially on the larger maps. I was finding trade with Natives a little confusing sometimes, so I had a look to see how it worked.














Civ 6 map trading