

Each has high DPS for bodyshots and headshots. I recommend the Dhan, Hesh, and N7 Piranha as the most Gold-worthy shotguns depending on your play style. For close quarters combat, you’ll need a gun with high DPS. Shotguns are great for getting up close and killing things ‘til they’re dead, naturally. I also like using snipers with biotics who have enemy suspension powers like Pull and Singularity (e.g. Salarian Infiltrator ) or any character with Turbocharge (e.g. The characters that work best with sniper rifles IMO are any character with cloak damage (e.g. The N7 Valiant has the best bodyshot DPC.

If you’re not great at headshots, bypass the Vanquisher and use the N7 Valiant instead. That’s why, even though the Isharay has the best DPS, at one bullet per clip, it’s not super effective in actual gameplay. I base this recommendation on Damage per Clip (DPC) rather than the more commonly accepted Damage per Second (DPS), and here’s why: when enemies get close, you don’t have as much time to aim, plus there’s a good chance you’ll miss one shot and not have time to reload a clip and take another before you’re dead. For that reason, I recommend the Vanquisher as the best all-around Sniper Rifle (even after the nerf it got in 1.06). But, if you’re playing MEAMP especially on Gold, you know that enemies tend to swarm you aggressively and get all up in your face. Sniper rifles are best for camping behind a crate and shooting enemies from a distance, where you have the luxury to reload and take aim. īest Sniper Rifles: Vanquisher, N7 Valiant If you’re interested, you can see my raw weapon data here, which I sourced from here. So, with all that in mind, here’s what I recommend. Of course, there is no real “best” weapon – it’s all about picking the weapon that 1) does a lot of damage quickly, 2) suits your play style, and 3) works with your character and its powers. Now, there are playable guns in every category – how novel! Here’s my list of the “best” weapons in MEAMP since the 1.06 update. Before 1.06, the only two guns I ever really used with any frequency were the Vanquisher and Equalizer. I’ve been neck deep in some Mass Effect: Andromeda multiplayer (MEAMP) since the game came out, but the 1.06 patch has come out with a bunch of balance changes that have really improved the fun-level IMO.
